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AREiHEATHEN

Realistic Damage to Vehicles

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Ive been told to RP major car crashes like the car is destroyed or no longer working if a big crash happens, which I love. I reverse PIT a cop car during a chase earlier and they smashed into a rock, then into a car and landed but continued to chase me.
I think making vehicles a bit less durable so vehicles crashing in game is more reliable and we as players can 100% know whether we should continue driving the car or not. Just a suggestion to take the guess work out of the RP and create a more immersive experience. Kind of like what NoPixel do with the damage to vehicles.

 

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Spoken like a true mechanic :P i agree tho, less guess work = more enjoyable rp

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+1

 

some players don't know where to draw the line and I believe this would help clarify situations that should be RP'ed as an intense crash.

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+1 It would also be great if people were injured more in crashes, even if wearing their seat belt. Realistically, you wouldn't be surviving a extremely high speed crash even with a belt on and it would add another layer to the RP.

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