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Hi All. Here are the release notes for today's update!
Script Changes
A substantial amount of time over the past few weeks has been dedicated into optimizing some of our code, in order to increase FPS and stability while playing.
- Increased server slot count to 200
- More tweaks to missions in preparation for release
- Adjust position of the chat window to relocate up slightly
- Add error messages when having vehicle spawn issues
- Added a new mechanic, FlyWheels!
- Added some new robbable stores
- Added an in vehicle display for dispatch
- Added functionality to use stripper poles....
- Reworked job vehicle blips for PD, EMS and security. They are now global and have a callsign attached!
Bug Fixes
- Fixed radius pay (finally!)
- Fixed knockout issues
- Fixed an inventory duplication issue with weapons you were holding
- Fixed civilian phone tracking
- Fixed boss menu equipment
Map / Vehicles Changes
- Massive optimizations to many textures
- Map cleanup
- Fixed clothing items for certain gangs
- Added sledgehammers and bonesaws
- Large progress on PD vehicle rework