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Hi All! Here are the release notes for this weeks update!
This is just a minor patch to fix a few issues from the previous update, as well as continued balance changes, this time to houses!
House Robbery Changes
- Time to break into a house reduced by half
- Lockpicks are only consumed sometimes when breaking in
- Robbable locations within a house have been increased. They will be available every single time, rather than sometimes not being available
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You can continue robbing a house even after being busted. However, this will notify the cops, increasing the potential for being caught. This allows for
- Slow and methodical robbery, with much lower risk of being caught
- Fast pace smash and grab, knowing cops are on the way
If these changes are still not enough, the next step will be to increase price of loot / the spawn rate. This is very much susceptible to changes over time
Bug Fixes
- Fixed text format for drifting minigame
- Fixed issue with vehicle patch kits which would not work in certain circumstances
- Fixed lag / desync issues with the new PD radar (or old depending on how good your memory is)
- Fixed issues with the impound lot
- Fixed some issues with controllable neon lighting
- Fixed some issues with nitro